                D-Day: Normandy  1999-2002

                      By ViperSoft


   If you are new to D-Day, please read the user manual.
The manual lists all setup info, gameplay info, F.A.Q, and much
more. To play the game use your favorite server browser or visit the
servers page at: http://www.planetquake.com/dday

 This is released under the GNU GPL. Please see the attached gnu.txt
for more information on the license. The source code may be found at 
D-Day: Normandy's website:

        http://www.planetquake.com/dday/

========================================================================
Whats new/fixed in D-Day: Normandy 4.1:

- updated documentation
- menus print DEVVERSION
- fixed misc_viper speed being always 300
- fixed scoreboard not showing up bug
- sniper crosshairs appear after scope is raised to eye
- un respawned dead bodies are now SOLID_NOT to avoid blocking shots
- body que bodies now set to SOLID_BBOX so they can gib
- all drop cmds disregard TNT (fixes tnt drop bugs)
- rockets now say "already loaded" instead of "cant top off"
- one cannot change stance while dead
- redid auto select code.. should work now
- added Amiga sources
- corrected misspelling in class assignment
- decreased body height to reduce sniper-gib-shot bug
- added crash checks to weighplayer()
- added crash checks to g_weapons.c
- spawn points are now randomly selected if more than one exists
- reduced limp
- 1.5 second delay between intermission and scoreboard display (== NO MORE LAST DEATH OVERFLOWS)
- removed FOG support
- GNU license added
- incorporated linux support: g_dll.linux.c